Active methodologies are used that encourage student participation, challenging them with challenges related to their context or interests and that allow them to develop their cognitive and mental abilities, maintaining their motivation and developing their curiosity and passion for learning through collaboration.
With our NET virtues program, strategies and tools are developed that facilitate socio-emotional education and human formation in students. Positive environments are promoted that through these strategies arouse the dynamism of virtues.
The good is shown with concrete examples so that the student recognizes the benefits and is freely motivated to carry them out. A firm discipline is promoted, and kind at the same time, taking into account the need for identity and belonging.
We seek that students use technology effectively and efficiently as a tool to increase their productivity, develop their creativity, communicate ideas and learn collaboratively, without forgetting the responsibility that their use entails.
Through the use of educational technology, robotics and the STEAM methodology (Science, Technology, Engineering, Arts & Math), we encourage students to see it:
As a useful and necessary resource for learning.
As a means to develop digital skills.
To lay the technological foundations for the following educational levels.
In elementary school, students expand their vocabulary and learn the correct use of English, at a high level, beyond the functional. This is achieved with reading resources used by native students in schools in English-speaking countries.
We educate at all times, space and environment. Any opportunity, inside and outside the classroom, is used to develop an educational-formative intervention. We have various resources that support us in this process:
Formative, flexible, interactive and collaborative environments and spaces that promote personal, transcendent and community learning.
Physical and digital educational materials, which help to enhance the student's abilities according to the expected graduation profile.
Educational technology, which favors research and the production of content and solutions
With the incorporation of art and culture in various subjects, students put their skills and talents into practice and demonstrate their ability in academies and different artistic and cultural competitions.
With our physical education classes and academies, students participate in physical and sports activities proposing norms, rules and new forms for coexistence in the game, valuing the importance of collaborative work, as well as recognition of equity and interculturality.